AI Insights · Timothy · October 2025
Top 5 Slime Games on iOS in Czech Republic: Q3 2025
Explore the performance trends of the top 5 slime games on iOS in the Czech Republic during Q3 2025, including revenue, downloads, and active users.
In the third quarter of 2025, the slime games category on iOS in the Czech Republic showed diverse performance trends across the top five applications. This analysis, powered by Sensor Tower data, highlights key insights into weekly revenue, downloads, and active users.
PlaySlime:Slime Simulator Game by Slime Simulator Studio saw a gradual decline in weekly revenue, starting at approximately $243 and tapering off to around $149 by the end of September. Downloads also decreased from 183 to 67 over the quarter, while active users slightly dropped from 2.6K to 2.4K.
Super Slime Simulator from Dramaton LTD maintained a modest revenue stream, peaking at $71 in mid-July before fluctuating down to $24. Weekly downloads remained relatively stable, with a noticeable increase to 92 in the last week of September. Active users peaked at 335 in early September.
My Talking Slimy: Slime Cat 3D by Pixeland LLC generated consistent revenue, reaching up to $136 in early August. Downloads showed variability, peaking at 44 mid-quarter, while active users saw a slight increase to 105 in August before stabilizing around 81.
Rogue Slime experienced a decrease in both revenue and downloads throughout the quarter, with revenue dropping to negligible amounts after July and downloads falling to single digits by September.
I, Slime from Games Hub Hong Kong Limited had a strong start in revenue, reaching $171 in late July, but saw a decline to $6 by mid-September. Downloads were minimal after an initial spike in July.
These trends offer a snapshot of the slime games market in the Czech Republic, providing valuable insights into user engagement and monetization strategies. For more detailed analysis and insights, visit Sensor Tower.